Matematika Menyenangkan dengan Team Games Tournament pada Siswa Kelas Awal
Abstract
Many young children struggle with math basics when lessons focus too much on the teacher talking. This research set out to see if a more playful, hands-on approach could change that. We studied the impact of the Team Games Tournament (TGT) method, which uses games and tangible objects, to make learning math more joyful and effective for young learners. Working with a class of 24 first-graders at SD Muhammadiyah Ngawi, we observed their activities, talked with them, and used simple tests. The change was clear: the classroom came alive with energy as the children became excited and actively involved in their math lessons. The most telling result was in their test scores: the number of students who understood the material jumped from just 3 to 9. This shows us that TGT can truly create a vibrant and relatable learning space where children thrive. Our key takeaway is that while this method is powerful, some children still need extra, personalized support. Therefore, the real success lies in pairing engaging methods like TGT with dedicated one-on-one help for those who need it.
References
Anis Safira, R., & Sukardi. (2024). Teams Games Tournament (TGT) Cooperative Learning Model in Learning Personification Figures of Speech. Jurnal Penelitian Dan Pengembangan Pendidikan, 8(2), 302–310. https://doi.org/10.23887/jppp.v8i2.75959
Banani, U. A., & Aman, A. (2022). The Effect of TGT Cooperative Learning Model Assisted by Multimedia Learning on Cooperation and Learning Outcomes of Class V Elementary School Students for Social Sciences. AL-ISHLAH: Jurnal Pendidikan, 14(3), 2649–2656. https://doi.org/10.35445/alishlah.v14i3.1211
Capraro, M. M., & Joffrion, H. (2006). Algebraic equations: Can middle-school students meaningfully translate from words to mathematical symbols? Reading Psychology, 27(2–3), 147–164. https://doi.org/10.1080/02702710600642467
Febryana, E., Sudiana, R., & Pamungkas, A. S. (2023). Analisis Kesalahan Siswa Dalam Menyelesaikan Soal Matematika Bertipe HOTS Berdasarkan Teori Newman. SJME (Supremum Journal of Mathematics Education), 7(1), 15–27. https://doi.org/10.35706/sjme.v7i1.6586
Galuh Ningtiaz, P., Alfan, M., & Kuncoro, T. (2023). Analysis of the Application of the Teams Games Tournament (TGT) Learning Model in Primary School. KnE Social Sciences. https://doi.org/10.18502/kss.v8i10.13448
Lamb, M., & Arisandy, F. E. (2020). The impact of online use of English on motivation to learn. Computer Assisted Language Learning, 33(1–2), 85–108. https://doi.org/10.1080/09588221.2018.1545670
Murphy, K., & Barry, S. (2016). Feed-forward: students gaining more from assessment via deeper engagement in video-recorded presentations. Assessment and Evaluation in Higher Education, 41(2), 213–227. https://doi.org/10.1080/02602938.2014.996206
Newin, J., Bloom, G. A., & Loughead, T. M. (2008). Youth Ice Hockey Coaches’ Perceptions of a Team-Building Intervention Program. The Sport Psychologist, 22(1), 54–72. https://doi.org/10.1123/tsp.22.1.54
Nurfadilah, S., & Siswanto, J. (2020). Analisis Kemampuan Berpikir Kreatif pada Konsep Polimer dengan Pendekatan STEAM Bermuatan ESD Siswa SMA Negeri 1 Bantarbolang. Media Penelitian Pendidikan : Jurnal Penelitian Dalam Bidang Pendidikan Dan Pengajaran, 14(1), 45–51. https://doi.org/10.26877/mpp.v14i1.5543
Rahman, A., Munandar, S. A., Fitriani, A., Karlina, Y., & Yumriani. (2022). Pengertian Pendidikan, Ilmu Pendidikan dan Unsur-Unsur Pendidikan. Al Urwatul Wutsqa: Kajian Pendidikan Islam, 2(1), 1–8.
Rahmawati, Y. E., & Muryaningsih, S. (2024). Upaya Meningkatkan Hasil Belajar Siswa Melalui Model Pembelajaran Teams Games Tournament (TGT) pada Materi Luas di Kelas IV SD Negeri 1 Banjarsari Kulon. Journal on Education, 6(4), 18915–18926. https://doi.org/10.31004/joe.v6i4.5744
Roseth, C. J., Johnson, D. W., & Johnson, R. T. (2008). Promoting early adolescents’ achievement and peer relationships: The effects of cooperative, competitive, and individualistic goal structures. Psychological Bulletin, 134(2), 223–246. https://doi.org/10.1037/0033-2909.134.2.223
Shoimah, R. N. (2020). Penggunaan Media Pembelajaran Konkrit Untuk Meningkatkan Aktifitas Belajar Dan Pemahaman Konsep Pecahan Mata Pelajaran Matematika Siswa Kelas Iii Mi Ma’Arif Nu Sukodadi-Lamongan. MIDA : Jurnal Pendidikan Dasar Islam, 3(1), 1–18. https://doi.org/10.52166/mida.v3i1.1836
Slavin, R. E. (2010). Cooperative Learning: Theory, Research, and Practice.
Sugiono. (2020). Metode Penelitian Kuantitatif, Kualitatif Dan R&D SugiyonoNo Title. ALFABETA.
Suryani, Y., Melasari, M., Nurjannah, N., Iskandar, I. T., Rokayah, O., Prasetyo, I. U., & Hidayanti, N. F. (2023). Penerapan lesson study dengan problem based learning untuk meningkatkan kemampuan berpikir kritis. Equilibrium: Jurnal Penelitian Pendidikan Dan Ekonomi, 20(01), 37–44.
Susandi, A. D., & Widyawati, S. (2022). Implementation of realistic mathematic education (RME) learning model in improving critical thinking skills. Al-Jabar : Jurnal Pendidikan Matematika, 13(2), 251–260. https://doi.org/10.24042/ajpm.v13i2.14996
Tanjung, A. L., Zulkardi, Z., & Putri, R. I. I. (2023). The development of PISA-like problems using immunity context during pandemic. Jurnal Elemen, 9(1), 31–48. https://doi.org/10.29408/jel.v9i1.6152
Tassi, J. M., López-Gajardo, M. A., Leo, F. M., Díaz-García, J., & García-Calvo, T. (2023). An intervention program based on team building during tactical training tasks to improve team functioning. Frontiers in Psychology, 14. https://doi.org/10.3389/fpsyg.2023.1065323
Tora, S. (2022). Peningkatan Hasil Belajar Matematika Siswa SMA Negeri 1 Marisa Melalui Model Pembelajaran Kooperatif Tipe Team Games Tournament (TGT). Aksara: Jurnal Ilmu Pendidikan Nonformal, 8(1), 375. https://doi.org/10.37905/aksara.8.1.375-380.2022
Vitantri, C. A., & Syafrudin, T. (2022). KEMAMPUAN LITERASI MATEMATIKA SISWA SEKOLAH DASAR PADA PEMECAHAN MASALAH SOAL CERITA. AKSIOMA: Jurnal Program Studi Pendidikan Matematika, 11(3), 2108. https://doi.org/10.24127/ajpm.v11i3.5091