https://journal.uinsi.ac.id/index.php/bocah/issue/feedBOCAH: Borneo Early Childhood Education and Humanity Journal2025-07-31T18:02:07+08:00Wildan Saugiw.saugi@uinsi.ac.idOpen Journal Systems<p><strong>BOCAH: Borneo Early Childhood Education and Humanity Journal (Online ISSN: <a href="https://portal.issn.org/resource/ISSN/2807-7857">2807-7857</a>; Print ISSN: <a href="https://portal.issn.org/resource/ISSN/2807-9078">2807-9078</a>)</strong> is an Early Childhood Journal published by Faculty of Education and Teacher Training of UINSI Samarinda, Indonesia. It is a peer-reviewed open access journal in the fields of Early Childhood.</p> <table> <tbody> <tr> <td> <p>The publication of an article in <strong>BOCAH: Borneo Early Childhood Education and Humanity Journal</strong> is an essential building block in the development of a respected network of knowledge. It is a direct reflection of the quality of the work of the authors and the institutions that support them. Peer-reviewed articles support and embody the scientific method. It is important to agree upon standards of expected ethical behavior for all parties involved in the act of publishing: the author, the journal editors, the peer reviewers, and the publisher. The journal is published twice a year in January and July. It was firstly published in 2022.</p> <p><strong>BOCAH: Borneo Early Childhood Education and Humanity Journal</strong> has been <strong>accredited by the Ministry of Research, Technology, and Higher Education of Indonesia</strong> since 21 March 2025 based on the Decree Nomor <a href="https://drive.google.com/file/d/1ORKMP-5tcLkP_rRcNier1EdbaOlbRqf6/view?usp=sharing">10/C/C3/DT.05.00/2025</a> (<strong>Sinta 4</strong>).</p> </td> <td> <img src="/public/site/images/wildan/BOCAH_COVER1.jpg" alt="cover" width="183" height="238"></td> </tr> </tbody> </table>https://journal.uinsi.ac.id/index.php/bocah/article/view/10523Facilitating Qur'anic Literacy in Early Childhood through Smart Hafiz “Al Qolam”2025-07-19T17:13:54+08:00Taufikin Taufikintaufikin.sunankudus@gmail.com<p style="text-align: justify; text-justify: inter-ideograph; margin: 0cm 0cm 6.0pt 0cm;"><span lang="EN-US" style="font-size: 11.0pt;">The introduction of Qur'anic literacy from an early age is necessary in contemporary Islamic education. However, conventional approaches to teaching Qur'anic literacy often face various limitations, especially in maintaining children's interest in learning. This study examines the effectiveness of Smart Hafidz "Al Qolam" as an interactive digital media in supporting the mastery of <em>hijaiyyah</em> letters, reading fluency, and memorization of short letters in early childhood. This research method employed a descriptive quantitative approach to 22 children aged 4-6 years who were active users of Al Qolam for six months in TK Mawarbudi 1 and 2, Harjowinangun, Demak District. Data were collected through direct observation and assessment of children's Qur'anic skills. The results showed that all participants successfully mastered the <em>hijaiyyah</em> letters. Six children could read the Qur'an fluently, ten showed moderate fluency, and the remaining six could recognize letters well, although they did not read thoroughly. In addition, most children memorized at least five short surahs. Al Qolam's voice and interactivity features increased child engagement and created a more enjoyable learning experience in the home environment. This study confirms that digital tools, such as Al Qolam, have significant potential to strengthen the Qur'anic literacy foundation and can be broadly integrated into early childhood education.</span></p>2025-07-19T17:13:29+08:00##submission.copyrightStatement##https://journal.uinsi.ac.id/index.php/bocah/article/view/11104Implementasi Bermain Peran Makro dalam Meningkatkan Self Confidence pada Usia Prasekolah2025-07-29T15:32:06+08:00Riza MaritaRiza@gmail.comSuni Maryantighazalisuni@gmail.com<p>Self-confidence needs to be stimulated from an early age, just before children enter elementary school. This is important because self-confidence is fundamental for children's future education. This study aims to obtain information regarding the importance of fostering self-confidence in children. Several steps in role-playing were implemented in this study, including determining the theme, telling the story to the children, determining the children's roles according to the characters, giving children time to understand each character's character, determining costumes for the actors being played, and teachers providing guidance and advice to the children on using polite and easy-to-understand sentences. This study used a descriptive qualitative method. For data analysis, Miles and Huberman were used, with 17 children aged 5-6 years as subjects. The results showed that children's self-confidence had increased significantly after the intervention. During the study, the subjects had not yet fully achieved the self-confidence aspect. However, after role-playing activities with a work theme, the children slowly began to develop their self-confidence. Therefore, it is concluded that children's self-confidence can be stimulated through various things and factors, one of which is using role-playing activities. The findings of this research are important for children and especially for teachers in developing educational programs and their implementation in children that can increase children's self-confidence increased.</p>2025-07-29T15:31:10+08:00##submission.copyrightStatement##https://journal.uinsi.ac.id/index.php/bocah/article/view/11306Pengembangan Media SURIA (Sunda Ceria) dalam Meningkatkan Kosakata Bahasa Sunda Anak Usia 5-6 Tahun2025-07-29T18:11:21+08:00Dewi Ratna Purwati214223032@mhs.upmk.ac.idAjeng Rahayu Tresna Dewiajeng@upmk.ac.id<p>This research aims to develop an effective learning medium called SURIA (Sunda Ceria) to improve the Sundanese vocabulary skills of children aged 5–6 years. The background of this study is based on the low mastery of Sundanese vocabulary among young children and the lack of engaging and developmentally appropriate learning media. The research employed the Research and Development (R&D) method using a simplified version of the Borg and Gall model, which includes six stages as adapted from Sugiyono: identifying potential and problems, data collection, product design, validation, revision, and product testing. Data collection techniques included observation, documentation, and tests. The validation results from material experts showed a feasibility of 98%, indicating it was very feasible. Similarly, the validation results from media experts showed a feasibility of 88.3%, also indicating it was very feasible. These results indicated that the SURIA media was very suitable for use in learning. The effectiveness test, using the Pre-Test–Post-Test Non-Equivalent Control Group Design, showed that there was a significant increase in Sundanese vocabulary in children who used this media. SURIA media had been proven to improve cognitive and linguistic aspects, as seen from the results of the Paired Sample T-test, namely a sig value of 0.000 <0.05, which meant there was a significant difference before and after using SURIA media, showing that SURIA media was effective in improving the Sundanese vocabulary skills of early childhood children. In addition, SURIA media also fostered children's interest and love for regional languages. Therefore, this media was considered an innovative alternative in preserving Sundanese from an early age.</p>2025-07-29T18:11:20+08:00##submission.copyrightStatement##https://journal.uinsi.ac.id/index.php/bocah/article/view/11173Analisis Kemampuan Problem Solving melalui Permainan Golf pada Anak Usia 5-6 Tahun2025-07-30T12:56:15+08:00Fitri Anjarwatifitrianjarwati@fkip.unmul.ac.idErnawati Ernawatiyuyuerna@gmail.comUswatul Hasanah Umar71305102@gm.ntus.edu.tw<p>Problem-solving ability is one aspect of cognitive development in children that should be stimulated from an early age. This study was conducted to examine the problem-solving abilities of children aged 5–6 years using a golf game approach at PAUD Kuncup Melati PIKA-PKT Bontang. The study employed a descriptive qualitative research approach with nine children from Group B as research subjects. Data collection techniques included observation, interviews, and documentation. The data collected consisted of words, images, and non-numerical information. The instruments used were based on six indicators of problem-solving ability: identifying problems, gathering information, understanding and analyzing the situation, planning strategies, and evaluation. The data analysis methods used included: 1) comprehensive data collection, 2) data reduction, and 3) data presentation. The results of the descriptive analysis showed that the golf game had a positive impact on children's thinking abilities. The children actively demonstrated improved strategies in identifying problems and evaluating various scenarios from previous play sessions. The golf game helped train concentration, coordination, and decision-making, making it beneficial for developing logical, critical, and systematic thinking effectively and fundamentally. Overall, the findings of this study recommend golf games as an innovative play-based learning method that supports the comprehensive development of children’s cognitive and problem-solving abilities. Additionally, it can be integrated into the existing curriculum in early childhood education.</p>2025-07-30T12:56:15+08:00##submission.copyrightStatement##https://journal.uinsi.ac.id/index.php/bocah/article/view/11241Dampak Penggunaan Perangkat Digital Interaktif Terhadap Perkembangan Motorik Halus Anak di Taman Kanak-Kanak (TK)2025-07-30T18:08:57+08:00Rini Fitriyanirinif439@gmail.comAlsa Alya Muthlifaalsa@gmail.comMargawati MargawatiMargawati@gmail.com<p>The rapid development of digital technology has influenced the way young children interact and learn, including in kindergarten settings. Interactive digital devices, such as tablets and touch screens, are now frequently used in children's learning and entertainment activities. However, attention to the impact on fine motor development is limited, despite this ability being essential to support writing readiness and other fundamental skills. This study aims to describe the effect of using interactive digital devices on children's fine motor development in kindergarten. The novelty of this research lies in the in-depth analysis of the direct experiences of teachers, children, and parents regarding the use of digital devices in everyday life. This study employs a descriptive qualitative approach, utilizing data collection techniques that include observation, interviews, and documentation. The research subjects were the children in Group B of one of the Aissiyah Kindergartens in Tenggarong District, Kutai Kartanegara, as well as the class teachers and parents, who served as supporting informants. Data validity is tested through source and technique triangulation. Data analysis was conducted thematically through the steps of data reduction, data presentation, and repeated drawing of conclusions. The findings suggest that excessive use of digital devices tends to decrease the frequency of manual activities essential for developing children’s fine motor skills. The implications of this study highlight the importance of striking a balance between technology and physical activities in the early childhood education curriculum.</p>2025-07-30T18:08:57+08:00##submission.copyrightStatement##https://journal.uinsi.ac.id/index.php/bocah/article/view/11162Problematika Guru dalam Pembelajaran pada Anak Berkebutuhan Khusus di TKIT Ar Rajwaa Samarinda2025-07-31T18:02:07+08:00Khoirunnisa Khoirunnisaknisa6354@gmail.comWildan Saugiw.saugi@uinsi.ac.idSunanik SunanikSunanik@gmail.com<p>This study aims to examine the challenges faced by teachers in the learning process of children with special needs (CWSN) at TKIT Ar Rajwaa Samarinda. CWSN, such as children with Autism Spectrum Disorder (ASD), Attention Deficit Hyperactivity Disorder (ADHD), and speech delay, require special attention and approaches, particularly in early childhood education. This research employed a qualitative approach using a descriptive method. Data were collected through observation, interviews, and documentation, and were analyzed using the interactive model by Miles and Huberman. The validity of the data was tested through triangulation of techniques and sources to ensure the credibility of the findings. This study not only outlines the obstacles encountered by teachers, such as limited understanding, difficulties in managing inclusive classrooms, communication barriers, challenging behaviors, inadequate facilities, and difficulties in implementing individualized lesson plans, but also describes the practical strategies adopted by teachers, including direct observation, self-initiated training, and learning modifications. These findings contribute to the development of inclusive education practices in Islamic-based institutions and enrich the literature on handling CWSN in early childhood settings, particularly as a reference for teachers, educational institutions, and policymakers in designing inclusive learning strategies.</p>2025-07-31T17:58:21+08:00##submission.copyrightStatement##